diff --git a/docs/en/UI/Blazor/Global-Scripts-Styles.md b/docs/en/UI/Blazor/Global-Scripts-Styles.md index 561eed27f6..a9a69c76d0 100644 --- a/docs/en/UI/Blazor/Global-Scripts-Styles.md +++ b/docs/en/UI/Blazor/Global-Scripts-Styles.md @@ -4,9 +4,9 @@ Some modules may require additional styles or scripts that need to be referenced To update script & style references without worrying about dependencies, ordering, etc in a project, you can use the [bundle command](../../CLI.md#bundle). -You can also add custom styles and scripts and let ABP manage them for you. In your Blazor project, you can create a class implementing `IBundleContributer` interface. +You can also add custom styles and scripts and let ABP manage them for you. In your Blazor project, you can create a class implementing `IBundleContributor` interface. -`IBundleContributer` interface contains two methods. +`IBundleContributor` interface contains two methods. * `AddScripts(...)` * `AddStyles(...)` @@ -17,7 +17,7 @@ Both methods get `BundleContext` as a parameter. You can add scripts and styles ```csharp namespace MyProject.Blazor { - public class MyProjectBundleContributer : IBundleContributer + public class MyProjectBundleContributor : IBundleContributor { public void AddScripts(BundleContext context) { @@ -33,6 +33,6 @@ namespace MyProject.Blazor } ``` -> There is a BundleContributer class implementing `IBundleContributer` interface coming by default with the startup templates. So, most of the time, you don't need to add it manually. +> There is a BundleContributor class implementing `IBundleContributor` interface coming by default with the startup templates. So, most of the time, you don't need to add it manually. > Bundle command adds style and script references individually. Bundling and minification support will be added to incoming releases. \ No newline at end of file